The World Within 5 Years

in LeoFinance6 months ago

Do people understand how close we are to a complete change in how we interact? The entire nature of collaboration is about to change.

This is something covered quite often. We are heading into an age where our "reality" will be mixed, at best. This is a given. In fact, we are already starting to see how this is going to unfold.

Paying attention during the early stages can offer up tremendous opportunities. Getting there ahead of everyone else could really be a financial game changer for us.

For example, we all know the company Microsoft. They are the dominant player in the computing world, especially among Enterprise. In more than two decades, nobody was really able to breach the wall that Windows established in that realm.

Of course, this is also one of the leading video game console companies. It is also an entity that carries with it one of the largest market caps in the world (if not the biggest). The company is worth roughly $2 trillion.


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Computing, as we know it, is changing. The world of screens is on the way out. This, naturally, could be a problem for Microsoft. Viewing things through this lens only makes that a logical conclusion.

Do not, however, count ole SOFTY out.

Here is a short video that is beneficial for everyone to watch. It will further detail what will be covered in the rest of this article.

It is a little over 2 minutes long

Am I the only one who get the "Sci-Fi" feel when watching something like that?

Consider all the implications that was simply presented in this two minute video. We are going to see the entire spectrum of human interaction change completely.

In the video, when they were sitting around the table, the thing that popped into my mind was a group of college friends getting together for poker night, even though they are all in different parts of the world.

Obviously, the business applications are going to be enormous. What is most interesting is that all of this can be recorded. Talk about your life on film. The entire process of the collaboration can be recorded for others to interact with and view later. Late to the meeting? Simply review what took place and get caught up to speed.

We can also see how this can enhance the value of experts or the best in a particular field. For example, consider if one is the best acting coach. He or she could work with students from all over the world, without ever being in the same room with them. The same could be said for any type of teacher. Now, the market for their skills (expertise) opened up to a much wider audience.

This would, of course, increase the demand for this individual.

In some of my writings I discuss the idea of a virtual store. This is different from online which is what we are accustomed to now. Consider the idea of the store being a hologram like the cars was on the video. Here one can go up and down the different aisle in 3-D, purchasing what is needed. Of course, the physical items would have to be delivered but the ordering process would be more lifelike.

So how far are we away from this being "reality"?


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It is something that is possible today. In fact, Microsoft already brought this to market. The Microsoft Mesh is something that is tied to their Halolens approach.

Their focus is upon business applications since their headsets are so expensive. For now, the being used in everyday life is a bit out of reach. That said, we can target 5 years as a time when these types of devices will be more affordable for the masses.

We are not dealing with full immersion reality as you can see. This could speed up the process since we are dealing with less bandwidth. As we noted, this is enough though to start to enable developers to toy with some very interesting concepts.

It is also possible to see how avatars are also going to come into play. Over time, we will develop "personas" that can be incorporated into our interactions. We literally can create our imaginary friends if we want.

One of the biggest areas where this will likely have an impact is upon gaming. Just think of the possibilities of multi-player games dealing with people all over the world, in mixed reality. To say the experience will be a great deal more lifelike is an understatement.

As we can guess, once we enter the world of the digital, things become bear infinite. In other words, the possibilities are endless as to what can be created.

XR/AR/VR is something to keep an eye on. We are not very far from it becoming a part of our lives.

And these are the types of technology that will totally change it.


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It really is a different point of view but I can definitely see the world turn more digital. No matter where you go, you can meet with anyone. Now if only we could get them to stop trying to call people back into the offices but who knows when everything will be virtual.

As for gaming, I am happy the technology is being built for it but I am not particularly happy that Microsoft is the one controlling it. Since there can multiple little safeguards they can do to mess with our own privacy or our own safety.

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It is going to change things in ways we cant even imagine at this moment. It is really cool to see.

The world we were in is drifting away, providing people with a lot more options. It is slow but then it is happening rapidly.

Time is an interesting thing.

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Financial firms have already gone on record to say they're ready to snub it. All tech advances will be rolled back in lue of getting staff back to the office.

Interesting times a head

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And that is going to eat their lunch.

When has any industry rolled back technology and survived. No matter, most of the banks are done anyway. Obviously, they just do not realize it yet.

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For a time they will win, however, as AI begins to mature, it will take over. I'm still blow away, as of today, Mars is a machine robot world. I think once we get to a point in technological advancement, there will be no coming back from the AI boom.

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5 years? I'm not sure we will be there yet. Maybe a few very elite institutions will be using this but I doubt it will be mainstream.

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The smartphone penetrated 70% of the American public within 7 years from the release of the IPhone.

Remember that was expensive and rather limited. So to believe that mixed reality is not going to be on the technological cost curve is a mistake in my opinion.

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Epic! I can see Microsoft leading the way for sure. They have the capital to explore and tap into a vast market share as almost everything is run on a windows machine. I'm sure at first there will be limited use cases but even if they tap into one and successful.

This is exactly how things start out and become something massive in years times. It's expensive and buggy at first but with continued development, manufacturing and use cases costs will continue to come down.

Fully agree that gaming is going to be a massive entry point in this and kind of already has with VR head sets. It might not seem like much but there was a big push for VR games and expanding what is possible in order to connect people with each other through VR and it was all done with gaming. Telling you gaming is a MASSIVE business which is only going to keep expanding and dig some serious roots into crypto and blockchain. What we see now for crypto games with NFT card collecting will be expanded within a year or two to MMOs and ownership of assets on the blockchain.

The last stat I read was gaming has 2.1 BILLION users. That is almost half the internet traffic.

So tapping into that industry is huge for whatever does it. Hopefully we can see more of that on Hive.

I love what is happening in this arena. It is amazing to see the mixed reality possibilities.

Sci-Fi here we come.

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I think that one thing that I have always imagined becoming a VR game is Splinterlands. I think there is a lot of potential in VR in terms of gaming as well as the implications you have mentioned and I think that with our blockchain that may be the first thing finding its way to the space

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Yep. Gaming is a huge market and things will be brought to "life" in that realm.

There are so many possibilities opening up.

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5 years? Way less. I bought an oculus quest 2 a few weeks ago having no idea how far the technology has come. VR is already affordable and mainstream, AR won't be very far behind it as the hard work is already done.

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That might be true but the technology is still buggy, even though more advanced, and is still rather expensive.

Plus the idea of getting involved with Facebook is very unappealing. Thus, until there is another inexpensive competitor, we are going to wait a bit.

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Oh yeah it's buggy as hell which I think is mostly down to indy devs. But the hardware is mind boggling, $300 for something that doesn't require a gaming PC (at the expense of performance) is a huge leap.

That was one thing that really put me off at first. Before buying my Oculus I decided to completely stop using Facebook and Instagram (my FB account exists only to log into oculus). I've also vowed to never use the in headset browser (yep, no VR porn for me). And as for FB techs potentially watching my play through? Enjoy watching me burp, fart and piss in my sink through the IR cameras.

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FB is subsidizing the price. They know that people are not going to lay out $1K or more so they reduce the price to keep feeding people into the system. Of course, people are doing this, placing them behind FB's wall.

Of course, anything you do on the Oculus is subject to their approval. If they disapprove they can wipe it all out by closing the account. When people start having wallets and buying NFTs they will realize how dangerous that is.

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XR/AR/VR is definitely something to keep an eye on. I think the applications will grow exponentially from now on. Service like MIMO is now being marketed offering a more playful enjoyment of breaks and lunches with our colleagues. Events are held in AltSpaceVR and similar services. All the big brands in consumer goods (from Nike to everybody), already playing around with hologram displays for a few years already. Last few years that part was a bit expensive, but since more and more companies are entering this space, the technology will become better, the experience will become better, and the brands will invest a lot more money to market their products. Two years ago companies like Deloitt experimented with holography at physical conferences. Regarding the virtual store experience: Back in the days when 'Second Life' was in hype mode, I already tried to convince the people around me (and sometimes also my customers), Internet will change from a 2D experience into a 3D experience in which we mapped out real planet into a virtual planet. Second Life already showed us, we can build our lives around virtual lives, with some users spending all their available time in Second Life, spend their hard-earned dollars to buy virtual goods. Some of the virtual goods designers did make record income, just by selling virtual shoes, or whatever. The first experiments with virtual concerts were also in Second Life. I don't know where we will be in 5 years from now, or 10 years, but I would not be surprised we will see a lot of people with a 'virtual life' addiction. Whether we'll classify this as an illness or as the new normal, that is to be seen :)

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What you say about all this is true. It is an incredible space to focus upon and watch what happens. We are going to see accelerating development. I still think that are hardware challenges to work out but those get better over time.

The next few years will really help this industry (sector) to turn the corner. It is growing but I think it is nearing the point of taking off.

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I think it is nearing the point of taking off.

Same here; All sort of indications that a mass explosion is around the corner. For instance, I see more and more VR rooms poping up left and right. I see more people giving a VR experience as a present to their friends, parents or whomever. Even the companies selling gifts for companies are offering these services more and more.

I wear glasses and I know how it feels to be a dork but the people in those images are on the next level of dorkiness :)))

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Maybe dorky now but they might end up cool.

And, in the end, you might find you are a trailblazer, ahead of your time.

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There is nothing revolutionary about wearing prescription glasses but thank you for the nice words :))

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Nice article @taskmaster4450. I am really excited about the VR tech combining with cryptocurrencies through NFTs or probably something else.

Have you seen the movie Ready Player One? A major part of humanity uses the virtual world OASIS to earn their bread and butter by finding keys, souvenirs, and in-game collectibles.

I am ready to go into the Cyberpunk stage but minus the evil Tech. Only the ones which support the growth of humanity. Not sure if it is going to happen so soon but soooon.

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Yes I saw Ready Player One. Good film but missed a big part.

We are going to see more of a blend of our two worlds. In there, it was really separated. That is not how the Metaverse is going to operate. Instead, we will merge the two, so the only barometer is the degree of immersion.

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Oh yeah. I don't want people to get addicted as if their lives depend on it.

And hopefully, there will be no monopolies like that one game OASIS had. The future seems to be more decentralized.

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I will be writing a post about this. It is a dangerous path we are going down especially with FB.

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Looking forward to that post T. Please go ahead and do the honors.

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Clean post

I an mot sure what that means.

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I mean nice post and helpful

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Looks a bit like a fantasy dreamed up by people that have never worked outside of an office environment

Interesting nevertheless

 6 months ago Reveal Comment