In this post we are going to take a look at How to Create GDScript using Godot Engine.
In godot engine, the base of the game is around the gdscript. You can either choose to use C# or make use of the gdscript. Either one of the option would make it easier for you to design your game. But here in this tutorial we are going to take a look at how to create the gdscript based project.
This is the 5th posted tutorial in the series. I assume you would find some value out of the tutorial and different type of the items in the list would help your understanding of game development using the godot engine. I thought giving idea of simple gdscript creation could be one step towards the progress that I am trying to show you.
So let's get started with below video and you can check the TOC below if you want to access the previous tutorials.
Table of Contents of Godot Engine Tutorials
- Godot Engine - Create New Project
- Godot Engine - Change Scene Background
- Godot Engine - Add Image Background
- Godot Engine - Change Icon of Boot Splash Screen
Now check out the Video tutorial below in order to Create GDScript for your game project.
The time when you are trying to create the gdscript means you are giving the code that requires the object and characters to interact. And something like this can be pretty good option for the game when you want to add interactivity while learning to code. Godot is not your drag and drop engine and requires some level of code learning too.
If you want to try out the similar game development tutorials using the gdevelop, you can follow this tutorial trail of GDevelop Tutorials.
I hope the current tutorial was useful to you.
We will continue the further game development topic in next post.