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Trending Posts
@ahmadmangazap
0
4 days ago
DBuzz
PS1 Devkit: Net Yaroze 🎮🕹️ This is a retrospective of a version of PlayStation for indie developers. It had many limitations, but many great developers have started with…
@ahmadmangazap
0
8 months ago
DBuzz
Desinging Mario's Difficulty 🕹️ Since difficulty choice screens were never an ...
... option, Super Mario developers had to be creative. This video explores the "Three Pipes" of difficulty of each game and how they were achieved for its unique systems.…
@ahmadmangazap
0
6 months ago
DBuzz
"It Was Never About The Money" 🎮 💰 Cosmic Ark was an Atari game that was ...
... developed to impress another developer who dismissed their earlier work. I find it very interesting!! #stemgeeks #pgm #gamedev #gaming #lolz Posted via D.Buzz
@ahmadmangazap
0
4 months ago
DBuzz
Strict vs Free, Game Boss Strategies 🎮 This short but interesting game #design ...
... video explores two different ways to design boss fights. Either to have one specific strategy,or to give players all the tools and let them create new strategies.…
@ahmadmangazap
0
about 1 month ago
DBuzz
FFVII's Monster Scripting System Due to the PS1 limitations, the system for ...
... FFVII battles is technically brilliant. This video explains the battle script. The special "byte-code" programming language used for FFVII's battle system! #gaming…
@ahmadmangazap
0
14 days ago
DBuzz
DIGIMON WORLD 2 - Fan-Made Remake 🎮🕹️ Can't believe someone is making a remake ...
... of DMW2. It's one of the objectively bad games from PS1 that I have an unreasonable fondness for. With good quality of life features, it'll be amazing! #gaming #gamedev…
@ahmadmangazap
0
9 days ago
DBuzz
From Unity to Godot This guy decides to try Godot for the first time, and talks about things he found interesting, or hard to do with this Game Dev Engine. It was nice to watch…
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