Let's Try DEC-B For Once With Tiny Improvement π - Splinter Stats Ranked Rewards Season 14 Report Card
Did you know proposals get discussed on blockchain before they are up for voting? You'll have to follow @sps.dao for that! I don't do that diligently myself. Actually I would have missed on DEC-B proposal if I didn't stumble upon @gadrian posting about it.
Short Version
Buy DEC at 20% discount - but only usable for DEC burning. It's a limited time sale.
Long Version
We're basically doing early buyer discount. Players will spend less DEC today to get more value in future. In the end there will be less DEC burned ove long term. There's a chance more players will choose to burn DEC because there's a discount. If it's a 25% increase 2 effects will balance itself out!
There's good criticisms against it. These aren't my comments. But I think those are valid points....
Only 1 Way To Know For Sure
Cool thing is this is a 60 day experiment. It won't be around forever. If it goes bad we can NOT DO IT in future. If it works - we've got a cool mechanic. Without testing we can't be too sure.
Improvement Suggestion
What if DEC-B was only usable for a small time? Without that we'll have another Hive-Engine token around. It adds complexity, takes resources etc. If there's a deadline, DEC-B will be sure to be burned before set date or become worthless. Either will be good for Splinterlands :)
Match Report
Performance
Stat | #wild |
---|---|
Diamond Rank | 1010 |
Rating | 2807 - Diamond III |
Rating High | 2807 |
Ratio (Win/Loss) | 0.95 (201/211) |
Longest Streak | 6 |
Made to Diamond III again! I barely made it there. Hope to keep in up in future!
Rewards Report
Standard Foil Cards
Rarity | Quantity | π₯DECπ₯ |
---|---|---|
Common | 32 | 160 |
Rare | 9 | 180 |
Epic | 3 | 300 |
Legendary | 1 | 500 |
Total Standard | 45 | 1140 |
Gold Foil Cards
Rarity | Quantity | π₯DECπ₯ |
---|---|---|
Common | 1 | 125 |
Rare | 1 | 500 |
Epic | 0 | 0 |
Legendary | 0 | 0 |
Total Gold | 2 | 625 |
Loot Chests
Reward Chests | Dailies | Season | Total | π²Token |
---|---|---|---|---|
Legendary Potions | 82 | 42 | 124 | π‘ 4960 |
Alchemy Potions | 94 | 49 | 143 | π‘ 7150 |
DEC | 0 | 0 | - | π£ 0 |
SPS | 40.041 | 21.979 | - | β 62.020 |
Merits | 1360 | 384 | - | π 1744 |
CHAOS Packs | 2 | 0 | 2 | π‘ 8000 |
Cards (Total) | 32 | 15 | 47 | π£ 1765 |
Captured DEC/SPS (Ranked Rewards)
Ranked Play Wins | DEC Earned |
---|---|
201 | π£ 0 + β96.985 |
Total Ranked Play Rewards
Total Ranked Play Earnings |
---|
π£ 1765 DEC |
π‘ 20110 CREDITS |
β 159.005 SPS |
This was kind of a really nice season. Rewards are way better than average. I won't expect it forever. NFT prices are down too. But if anything these are good times to buy more π°
π£ Rental Report
Type | DEC |
---|---|
Revenue | 10383.386 |
Expenses (inc. fees) | (356.365) |
Cancellation Refunds | 0.000 |
NET | 10027.021 |
What.........
I wasn't expecting this! This might as well be the worst I've had. If I the stats weren't here I will be casually going around thinking all is well. It'll be a looong wait before these numbers get to be anything significant.
β SPS Report
Type | β Amount |
---|---|
Staking Rewards | 513.167 |
Ranked Rewards as above | 159.005 |
Brawl Rewards | 66.719 |
Land Rewards | 497.733 |
NET SPS | 1236.624 |
+ Voucher Drops | 41.621 ποΈ |
It's cool to be earning more SPS from playing the game. SPS rewards are way better than DEC. Maximum price for DEC is kind of capped. After new mechanics with SPS burning - I doubt DEC will get to be above $0.001 like good old days.
Social media buzz doesn't show what's really going in Web 3. What matter is on-chain data. Let's compare 2 ranking systems.
Those above are just smokes & mirrors. I don't think they're worth much - except for maybe doing some quick trades. Real fundamentals are waaay different!
Posted using SplinterStats Season Report Card (Website|Blog).
This once a season tool for Splinterlands players provides a template to reflect on and share their performance, card usage statistics and rewards summary for the season. More features will be released in the future.
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