Zzap! 64 (November 1992)
Cover of the November 1992 issue of Zzap! 64
Zzap! 64 was something we didn't have here in the U.S. and that is a gaming magazine dedicated to the Commodore 64. This issue is from 1992 and there was no longer much going on in terms of gaming (or anything else) for the Commodore 64 at that time. Which explains why this issue was the last (though it would be replaced by Commodore Force (also published in the U.K.) which would continue on for a little while. The November 1992 issue of Zzap! 64 includes:
Regulars
- Zzap! Zone - News about the end of Zzap! and the beginning of a new Commodore 64 magazine plus Zzap! editors discuss what they would be reincarnated as.
- Tape Worm - A look at what's on the cover tape including Silk Worm, Ninja Warriors, Breakdown, Frenzy, Hallax, and more.
- Stuff 'N' Charts - A new controller from Spectra Video (Nigel Mansell's Freewheel), a look at a preproduction version of Lemmings for the C64, new Star Trek The Next Generation game forthcoming, and more. Plus a list of the top 100 selling programs for the C64.
- PD File - A look at some of the latest demos including Just in Time (Grafitty), Dreams (Eternity), Justice (Triad), and more.
- Tips Section - Tips, codes, and cheats for various games including Potsworth & Co, Cool Croc Twins, Thalamus, Hudson Hawk, Arnie, The Blues Brothers, Exolon, Robocop and more.
- Adventures - Book review of A Beginner's Guide to Adventures, plus reviews of Danger Adventurer at Work 2, and more.
Table of Contents from the November 1992 issue of Zzap! 64
Features
- Lead Review - The featured review this month is for a game called Reckless Rufus. This is a sci-fi themed action game played from a top down perspective that features object collection and puzzle solving. It gets a pretty good review here (84%).
- Camera, Lights, Joystick And...Action! -
Plus reviews of Blue Baron, Bully's Sporting Darts, Doc Croc's Outrageous Adventure, Frankenstein, and more.
Back cover of the November 1992 issue of Zzap! 64
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Surprised it was still going in 1992, this was the dominant alera of the Amiga and maybe Pentium had just been released.
Pentium PCs became widely available towards the end of 1993. I remember this because my first "PC" was a 486 DX2-66 that I got not long before Pentiums PCs started showing up. The Commodore 64 was pretty dead in the U.S. by 1992 but in the U.K. and maybe some other parts of Europe there was still a market. I think Commodore was manufacturing Commodore 64s all the way up to the point they went bankrupt in 1994 or pretty close to it.
This was the last issue of Zzap! but it's successor, Commodore Force, continued on for another couple of years until March 1994 still exclusively covering games for the Commodore 64.
Sending you an Ecency curation vote!
My favourite mag back in the day and @mypathtofire yep, the Amiga was all the rage by this point, well I certainly had one by then.
OctaMed written by the brilliant Scandinavian developer Teijo Kinnunen and was distributed in the UK by AmigaNuts.