The Fine Game of NIL

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(Edited)

NIL is an open world simulation with no rules. There is not a right or wrong way to play. You can create a system, or perhaps you'd rather observe one of the many system's currently available. Experiment with the antiquated notion of government. Be a king, be a slave, or anywhere in between. Or you could simply have the computer choose for you at random.

Experiment with lifestyle choices involving sexuality, morality, mortality, causality, abnormality, originality, normality, individuality, immortality. You can experience any or even all of the 251+ ality’s available. NIL is a game about nothing. There are no predefined linear plots. There are no winners, nor are there losers. The only thing that defines you in NIL is how you choose to play. Be a hero, be a villain or somewhere in between. You can be corporeal or incorporeal. Your imagination is the only limitation.

Take a few minutes to select your desired attributes and enter the simulation. Warning: after the simulation has begun and while it is running you will be unaware that it is a simulation. If this is not desirable, you'll need to disable ERIS Corporation's GamenesiaⓀ option. Also, many attributes will no longer be able to be changed mid-simulation, so choose wisely.

Maximum simulation time runs about 3-5 minutes. For purposes of safety, you will not be able to simulate more than 200 years in a single session. Modders and hackers who bypass game length limitations agree that they will be liable for any and all negative psychoactive effects that this can cause. AI and multiplayer options are available in the population section of each simulation.

Last but not least, enjoy: The Fine Game of NIL!

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4 comments
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I like the 'gamenesia' concept. If you haven't read Ready Player One by Ernest Cline (the movie was meh), this idea bears similarities. Very readable.

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I'll have to check out the book, could
be the most of it was lost in translation.

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