Are MOBA style games(League of Legends, SMITE, Heroes of the Storm) worth playing?

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Hive Gaming it's ya boi @rilo with another post covering the most important of topics in PC gaming. Are MOBA style games(League of Legends, SMITE, Heroes of the Storm) worth playing?

I will try to do the question justice and provide a few reasons why I think this genre is important to the PC gaming scene.

  1. MOBA(Multiplayer Online Battle Arena) games arguably have the highest payout in terms of esports economy if you are ever planning on "getting good" at any game for competitive play you should definitely consider these titles; League of Legends, SMITE, Heroes of the Storm just to name a few.

  2. MOBA games have the most fulfilling experience in player versus player(pvp) matchups using pure skill/knowledge based mechanics over the pay to win strategy of other genres.

  3. MOBA games have the best community in the entire PC gaming scene(this is just my opinion obviously XD).

Most PC gamers who haven't experienced the wonderful game play and art work of this genre are missing out. The technical skills and mastery involved will easily frustrate noobs in this gaming scene. Only after you have become enticed to play a few rounds and learn more about the unspoken rules of the game will you truly begin to enjoy what is being played out before your very eyes.

There are some basics from this genre that will also generally help you play all other games within the genre and that should be noted as well.

Obviously not everyone can go pro, this is just reality, nor do most people want to but there is also a booming underground economy in this game that revolves around the ranking system. Essentially you can create and sell accounts based on their Ranking and amount of in game content on account. Riot has claimed that this activity is illegal but there is really no reinforcement of this rule. There are people making a lot of money off this game in various ways like coaching, boosting, blogging, vlogging, streaming, botting, competing, pro play, and more.

An amazing feature in this genre that creates an even match that challenges us and keeps us wanting more is called Match Maker Rating(MMR). MMR helps determine who your teammate and opponents will be during the match queue and is based on your past wins versus loss ratio.

Actually developed by a man named Arpad Elo the "elo" system ranks players on their win-lose ratio and games played. I feel like most games are starting to pick this functional match making system up.

I find myself wasting about an hour a day playing hearthstone and as I am a noob with basic cards, and personally I find it strange that the opponents I end up facing tend to be players who either have pro decks made or basically have every card needed to win no contest.

I really think that blizzard could improve the matchmaking system by factoring in the amount of cards a player might own. This is always going to be the case in such a game that is essentially pay to win.

Now in games such as League of Legends and Smite(most mobas for that matter) the matchmaking is based on the elo system and it is quite evenly matched in my honest opinion.

A game where you alone can become the star(carry) or can so choose to share the glory with others. The mechanics of these games are somewhat difficult to grasp for the newcomer but picked up rather quickly after you have found the patience to learn. This is a very important aspect in todays gamer world.

I believe that people want a game that actually requires skill to be good. Paying more money to win a game has never appealed to me and in fact I refuse to buy in to a game like that.

I used to play the MMORPGs' WoW and RIFT but I became fed up with paying monthly and or more money in general to have better gameplay. I did enjoy the end game pvp of WoW and really this is what led me to my obsession with MOBA style pvp and how pure it was.

The fan/player base of the MOBA scene is really what I think draws people into the action. The functionality of the team played e-sport is never ending as there are many available roles to be played and they are ever expanding as the developers refuse to give up and continue to produce quality content.

This has created an online database made by players that can teach others practically anything that they would want to know that has already been discovered. The developers will continue to create new situations and new champions or gods to be played so that the game may never become dull and the playerbase can continue to build upon their adoration of the game.

Whether it be the creative minds behind the fan art, cosplay, pvp videos, play guides, pro players, and even the troll gags, I think the playability for this genre is greatly enforced by a growing and developing community of loving fans.

Currently there are many many MOBA's to choose from but i want to look at the core 3:Heroes of the Storm, League of legends, and Smite.

I haven't actually given the DotA world a chance so I cant exactly give any decent knowledge besides that it is a spinoff and remake of the warcraft 3 custom game mod that created this entire genre of gameplay.

Heroes of the Storm is a fast paced MOBA that uses team play to push map based objectives for forced progressive skirmishes and teamfights. The changing game modes are super fun to learn and experience because each match is randomized for suprise element.

League being the original MOBA I began with is probably my favorite as far as playability due to the vast champion selection and the huge player base with loads of good knowledge who are constantly sharing.

Smite has a pretty small player base compared to league but is increasing quickly and with good reason. The reason I find myself playing smite more often is the variety of gamestyles and the progressive aspect of the daily. It allows me to farm the currency much quicker if I choose to cycle through the different maps and games.

Overall, I think if you want some game play that is competitive and each match has a level of authenticity that keeps the game fresh and new then you should give this MOBA world a shot. I highly recommend these games to those of you who would like to try it out but there are many more and still more coming.



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The original author is me. Anyone can easily see that leisure league was my old gaming blog that I havent touched in years but it still gets 1-5 views per day. How do I correctly post something like this where I revised and its almost a completely new article just built around the theme of the first draft? Should I just address it in the article and give a link to the older piece?

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Hello rilo,
Thank you for telling us.
Could you please add the word "Hive" in your old blog https://leisureleague.wordpress.com/ so we could verify the authorship and edit the above comment?
You can remove that word after we confirm.

Thank you so much

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