Finally I've found some time to catch up and read few previously bookmarked posts.
Interesting choice of topic, I must admit. Long - but it was a good read :)
Epic has been fighting this battle for quite some time already: in August 2018 they removed the game from the Google Play Store as they were fed up with Google taking a 30% cut just like Apple.
Fair enough. 30% may be a lot for access to such a huge marketplace, however it's a fair price to pay - as long as other companies are treated same way by google/apple.
Epic does look like one of those businesses, which are focusing on maximizing their own profits and trying to use 3rd parties to their own benefit only. And making big deal about this issue, trying to portrait themselfs as a martyr.
All I can see is Epic promoting themselfs by attacking names of big brands, trying to play role of a hero. Which I consider "bullshit".
I do not like such a business behaviours.
One common objection to Epic's actions is "the App Store rules are clear. If someone doesn't accept them, they're always free to not publish the game there". That reasoning is fundamentally flawed because there are no alternatives to the App Store for publishing applications on iOS.
Personally, I FULLY support this reasoning. Apple cannot be abused simply because there are no other VERY POPULAR alternatives. Alternatives with solid traffic.
If I offer some unique services and my clients wouldn't be happy with my charges - then I should not be considered "guilty" and labeled as a "villain" simply because noone else is offering similar services. This is nonesense in my opinion.
We seem to have different views on this topic and I only hope I didn't upset you with my opinion.
Have a great weekend buddy. And welcome within PH.