Due to the advancement in technology. AI (Artificial Intelligence) has grown rapidly and smarter machines, robots, computers have been developed. One of them is the Deep Blue AI (Artificial Intelligence) Computer Chess-Playing Expert System which was designed and developed by IBM in the early 1990s.
Being an expert system, it uses artificial intelligence approaches and methods to solve problems within a specialized domain that ordinarily requires human expertise and also has the ability to make decisions like a human expert.
Expert systems are designed to resolve complex problems by reasoning through bodies of information, represented mainly as if-then rules instead of through conventional procedural code. the primary expert systems were created within the 1970s and proliferated within the 1980s. Expert systems were among the primary truly successful types of AI (AI) software.
In 1996, IBM's Deep Blue computer lost its first match against Garry Kasparov which made the research team further their research in enhancing its ability to evaluate positions and moves.
The research team was able to double the Deep Blue Chess Playing Computer speed. The updated version of the Deep Blue computer was able to search up to 200 million options per second, reckoning on the pawns' position on the board. The researchers also increased the machine's knowledge of the sport by enabling the chess chip to acknowledge and evaluate chess concepts including positions and features of attack. The chips could then search through the chances and determine the most effective move.
In the year 1997, IBM's Deep Blue (Artificial Intelligence) expert system made history when it became the first AI (Artificial Intelligence) computer to beat a reigning world chess champion, Garry Kasparov.
In a six-round game between Garry Kasparov and the Deep Blue Computer chess-playing game, the grandmaster, Garry Kasparov won the first game, the deep blue chess-playing computer won the second game. The remaining three games ended in a draw, and Deep Blue won the final game and was announced as the winner of the match.
Garry Kasparov accused the IBM team of cheating its way to victory. But the truth is that scientists had been very much willing to develop a computer that can play chess games since the late 1940s. Relating to a published article written on IBM's blog about Deep Blue (Artificial Intelligence) Computer, It made known that engineers and computer scientists used years to study and develop a perfect artificial intelligence expert system that happens to later beat a world champion, Garry Kasparov.
Chess is among the most effective games of today and it has been played by countless people round the globe because it is a game that needs strategy, foresight, logic, and every quite quality that structures human intelligence. Which makes it the most effective fit as a measuring tool towards the development of AI (Artificial Intelligence)
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