What percentage of the network does Steem Monsters & Steem Engine use?

in analysis •  7 months ago  (edited)
Authors get paid when people like you upvote their post.
If you enjoyed what you read here, create your account today and start earning FREE STEEM!
Sort Order:  

greetings, @themarkymark

Excelent post, man!! You could use "spt" tag too...

thank you and have a nice day

Very interesting.

BTW, I noticed you downvoted TTS.
I used to think what a silly Bot... who needs it?
but, I've now run into a couple of users, here online who are struggling with vision issues. One types in All caps for her Posts, and when I asked, she mentioned her vision difficulties.

You might reconsider downvotes on the TTS bot.

Nice analysis! I really love to learn python language...

Posted using Partiko Android

Imagine if there was a play store app for @steemmonsters, wow!

Posted using Partiko Android

I wouldn't be surprised if they are working this.

ok, so they are using 25% roughly of all transactions on the chain so far. do you have an idea of how much this chain is capable of scaling wise? I saw some comparisons last year that said steem is using 1 or 2 % of its overall capacity but this was before @aggroed and @yabapmatt happened :-) so it would be cool to see how we are doing in that dept (but I have no way to find out with my non-tech skills)

No idea but likely far more than we are using.

So what's the biggest user of the other 76%? haha

I'd have to be a bit more clever as this was relatively easy as I knew it was all json transactions.

It's actually a lot higher if you factor in transfers to steem monsters and other activity which isn't factored in.

Cool analysis, I would have guessed more, if you look at the tx count on steemapps.com, Steem Monsters alone use up to 50% of all tx. Have you missed some Steem Monsters and Steem Engine related transactions?

I didn't touch transfers which there definitely are a lot of transfers to and from steem monsters/steem engine. I'll look into them as they are likely a decent amount as well.

I am re-running it taking into account transfers.

So far when adding transfers it goes up to as much as 28%

oh interesting, why still this huge gap compared to steemapps.com?

Not sure what metric they use.
I'm purely using transactions and with transfers, it is closer to 28-33%.

That is a lot of transactions!

Still less than Visa's 17K transactions/second.

How many RPC nodes does aggroed operate?


Zero, as in - he himself operates no RPC nodes because others operate one for him?

Or zero, as in - they actually use other RPCs because they don’t even pay someone to run one for them?

95% sure it's the latter.

marky, how do these resources costs compare with what else is on the chain. SM/SE might be 24% of tx activity, but I'm betting it's like 5% of RC cost.

It's much more work to calculate RC and so on. Custom Json which is what is most of SM/SE is more expensive than votes and transfers not quite as much as post/comments. So it will still be a large %.

The activity is more like 28-34% when you factor in transfers to SM/SE services.

I'm not saying it is bad that it uses a large chunk, just was curious. I do think it means you should have your own nodes though.