Thoughts on @splinterlands Firing 1/3 of Team | We Need Evergreen Revenue Streams

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Let me begin by stating that I have no experience running a company with dozens of employees, What I have is a stake on the game I am playing. I have invested thousands of dollars into @splinterlands and it is the largest part of my entire crypto portfolio. I have invested almost everything I have into cryptocurrency. I have serious skin in the game. I want the project to succeed and I do believe SPS has the potential to reach $5 within the decade. We need to play our Cards right to achieve that realistic goal.

I am currently in the Diamond League as we approach end of the Season and I made it without renting any Cards for myself. I have always played with what I have. I don't have to calculate profits and break even points. I have invested in NFTs and the gameplay is a use case and a passive income on top of an investment I expect to go up in value.

Town Hall Explains Things in Detail

I wish there was a summary of Town Hall published. I don't have the time to do it and even if I did, I am not confident about the effectiveness of the final product. If you read "Staff Reductions & Restructuring Announcement" and expected some terrible things, let me reassure you that you will feel better after going through the details in the Town Hall.

I will summarize some of the things discussed from memory. I watched the stream on a previous day and did not take any notes. If there are any corrections required, please mention them in the comments. Apologies in advance if I get anything wrong.

  • It was mostly the marketing team that was let go.
  • Marketing was not giving strong results without a good enough product.
  • Splinterlands company will proposal DAO for $250,000 to make Rebellion in exchange for 50% of revenue.
  • Sever costs are around $50,000 per month now.
  • $250,000 can pay for approximately a month's worth expenses.
  • @yabapmatt will try to raise more money from investors.
  • Asking DHF for funds as a flagship DAPP of HIVE is not ruled out.

A Tale of Lack of Revenue

As of right now, there are no large revenue streams for @splinterlands developers. Riftwatchers Gems are for the DAO; not the team. Chaos Legion sold out a while ago. There have not been a Promo Card in months, This is the biggest problem IMHO. The team has a plan and good principles. You could say they were spreading themselves too thin among Land Expansion, Tech Modernization, Soulkeep, Genesis League Sports and Invennium while improving the base game.

These are absolutely wonderful additions to the existing ecosystem. Invennium can be at least as important as HIVE-Engine and @aggroed should be in charge in this side of things. I have high hopes for the project. The problem is that these are long term goals. Right now what the company need is money (or high cryptocurrency prices).

I am not as optimistic as @aggroed and I am definitely not as pessimistic as @yabapmatt in these matters. The current predicament is the culmination of many decisions made in the past. Even a successful Land 1.5 update will not make much of a difference. The overall market is going sideways. I do not expect SPS to go parabolic anytime soon even if Land deliverables succeed with flying colors.

Cryptocurrency Investors are Poor Right Now

Outside investors buying into @splinterlands assets is the best bet IMHO. I am not the only person who has majority of their wealth or disposable income tied to cryptosphere. In a bull market I could easily invest thousands of dollars into buying Booster Packs. Don't take my word for it. Take a look at my bull market transactions.

Rebellion is set to release before the end of the year and it will bring in the revenue needed to keep the @splinterlands under development until market conditions improve. I will not be able buy more than a few Rebellion Packs due to my financial condition despite my desire to invest.

DAO Hiring Splinterlands Company is Great for Decentralization

Exchanging $250,000 for 50% of Rebellion revenue which will be in millions is one of the best deals I have seen. I see this as sacrifice for the greater good. SPS DAO and the development of the game will become more separated. @yabapmatt was very positive about the DAO hiring some of the people who were let go. We as a community can come together and hire talent using DAO funds. It is a trend I wish to see materialized.

Expand into New Horizons


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What you are looking at above is an ancient infographic on the Star Wars Franchise. As you can see, the revenue from the movies themselves is a tiny fraction. There are better things than selling Battle Passes. Working with other companies and teams to produce @splinterlands related merchandise, movies, animations or even packaging the vast amount of high quality lore we have into books can be an important source of evergreen revenue for the company.

Creating Presales or special discounts based on SPS stake could be an extra cherry on top. We are certainly in need of more utility for SPS to reach new highs. Let me quote this article by @gadrian below:

All we can do is learn our lessons and plan for a better tomorrow. Cryptocurrency is volatile and is open fro trading 24/7. There are many new developments happening almost everyday. I know for a fact that we have one of the best projects at hand with @splinterlands and with enough revenue we can accomplish wonders and become capable of chewing more than what we could dream of few years ago.


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Posted Using LeoFinance Alpha



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10 comments
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Let's be honest. The marketing team was pointless. Unless the marketing team was dishing up some sponsors and connections that's when it would be worth it otherwise the best marketing comes from your userbase. $250k a month operating costs seems stupid high still.

Also no reason why Splinterlands the company shouldn't be investing in stable assets to growth wealth. Interest rates on treasury bonds are at all time highs and can produce some income. It seems like piss poor management and a sheer lack of getting anything done for the last year. I mean look at the last year what actully was done and pushed forward to the community? Next to nothing.

With that said though I feel like we are FINALLY on the right track again but I'm not so trusting that they wont repeat these expense mistakes again.

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Land 1.5 should release next month. It is mostly functional on Mavericks Server. As for the marketing, some form of a Splinterlands Academy where uses can learn about the game complete milestones to earn rewards (CREDITS, DEC or Reward Chests) could be an idea worth looking at.

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Yep the only negative with "rewards" Is bot farmers that will come out and create a bunch of junk accounts to get the start up rewards. You'd be surprised what these bot farms will do for a few pennies it's wild. But I do agree some type of system that brings people coming back for activity and easy onboarding will be critical for growth.

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That's what worries me a bit... As you said, we, who are heavily invested in crypto and in Splinterlands, are poor investors right now. That makes me wonder how much funds will Rebellion gather in a few months if the market remains at about the same level or maybe a little higher. That made downsizing a necessity and Splinterlands will need some additional funds to survive, whether from investors Matt will attract (at what cost?), from the DAO, or from the DHF...

Thanks for the mention! :)

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I do believe that we will have a bull market in 2024. The amount of money raised from Rebellion could be enough if we assume $1 million will be enough for a 3 - 4 months of operation.

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Yes, we will most likely have a bull market in the second half of 2024. Until then, it remains to be seen and that could be another difficult period.

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