Trying a new card game: Pokémon TCGP. We'll see...

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This cover was made using canva and Bitmoji. All the screenshots in this post were taken directly from the game by me.

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With the arrival of titles like Marvel snap or Heartsone to mobile devices, I discovered something that previously seemed unimaginable: I like card games. And, to no one's surprise, Pokémon TCGP reaffirms it.

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Although it was released just two weeks ago and I have only spent a couple of hours on it, it is not difficult for me to understand why it could eventually become one of my favorite games as well as an inexhaustible source of addiction, and that is because Pokémon TCGP knows how to comfortably mix everything that makes the genre so enjoyable: the desire to collect and obtain exotic cards, the creation of simple gameplay mechanics but with the potential to hook us, and, finally: a very well implemented progression system that rewards our perseverance.

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Inspired by the Pokémon Trading Card Games (one of the most popular card games since the 90s among collectors and fans of the Japanese franchise) Pokémon TCGP knows how to perfectly transfer the virtues of the real-life experience to the screens of our smartphones, allowing us to open envelopes and constantly earn rewards by completing certain specific tasks.

Although it is presented as a free-to-play (something logical considering its game scheme), most of the objectives can be achieved without spending a cent, and ironically, the difficulty of the same causes progress to feel more satisfying.

As if that were not enough, Pokémon TCGP has the pleasure of having a combat mode and temporary events to acquire rewards, something that greatly speeds up the game experience and gives a little more sense to those who are fans of grinding beyond pure collecting.

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As you might expect when it comes to projects that Nintendo is involved in, the Pokémon Trading Card Game has an impeccable interface and a very nice sound design, we can see the cards from all angles and even mimic the gestures that are made when opening a real envelope.

Although it is too early to give a definitive verdict and we must wait to see how the game evolves over the months, TCGP has the potential to stay in the long term if its developers make the right decisions, it is ambitious but sober and will be able to give us countless hours of fun.

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(btw, my favourite card so far was this Pikachu I pulled last night)

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Twitter/Instagram/Letterbox: Alxxssss

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