Secret battle mage odds ones out
Every day comes with it's new challenges likewise here in splinterland every week a new secret battle mage is presented to put our playing skill into test, this week ruleset is quite simple but also requires some level of discipline and strategy to select our lineup monster while its could be difficult to pull up all odd monster for such battle ruleset others find this strategy very easy to play with, there are little restrictions on what monster or summoners to be used in this ruleset regardless it falls in the odds ones out ruleset this week I will be playing with earth element monster although they are not my favourite picks for battle I could use some magic monsters help to scale through and win the battle.
Below is the battle link for your amusement and entertainment if you're not the quick reading type.
Battle ruleset
For this ruleset only odd mana cost monster and summoners will be used in the battle arena this means there won't be any chance or opportunity for monster with even mana cost to be use any monster with sneak, snipe, opportunity and magic reflection ability can be used for this ruleset this makes it a bit difficult for an opponent to predict what other opponent might be coming up with against the other with only exception of even mana cost monster, since second guessing an opponent is difficult coming up with some good magic monster can help boost one's chance of winning also shield repair and healing monster will be of great advantage during the battle clash.
Battle detail
For this ruleset 30 mana cost cap was given to both players to choose from their favourite element my opponent came up with life element monster while I chose earth element monster to combat against my opponent, one thing is to come up with your frontliners the other thing is winning sometimes the odds and chances of winning can be low until a battle has been concluded then we can separate the chaff from the weat I decided to use magic attackers to annihilate my opponent strategy with some good health stat monster and a taunt to distract my opponent during the first few rounds while the battle is ongoing.
Battle lineup
PELACOR MERCENARY My first monster on list is a 7 cost mana monster with flying ability it has 25% chance of evading both melee and range attacking monsters that do not have the flying ability it presents a good health stat of 8 and a speed of 2 which makes it a bit suitable for a tank.
REGAL PERYTON Another flying ability monster with 5 mana cost and a high speed of 5 a magic attacker that attacks an opponent frontline tank which little chance of missing any attack because of it high speed melee monster have good chance of missing their attacks on REGAL PERYTON.
MYCELIC SLIPSPAWN Because of it good health stat of 10 and being a magic attacker that attacks an opponent frontline tank being a taunt with good health makes it another good odd mana cost monster to be present in this battle it ability to withstand multiple damage before been eliminated is quite a good strategy for picking this monster.
SCAVO HIRELING Adding additional protection to my tank is very important if I want to win this battle with this shield repair monster my tank could be protected from some melee attack if my opponent happens to come up with strong one.
CHAOS AGENT A one mana cost chaos agent with limited ability placing it at the backline could distract my opponent opportunity and sneak monster to attack it first there is little chance of it surviving the battle but it better than leaving the spot empty.
My strategy
Putting up taunt monster for this ruleset with it good health stat wasn't a bad idea to come up with I will be using it to distract my opponent a bit while it last and my my frontline monster and my subsequent magic attacking monsters evade my opponent lineup my shield monster would be aiding my tank when it shield is damaged my other strategy was to come up with some good health stat monster that could withstand multiple attacks just like my taunt monster my second line monster with it high speed could also stand good chance of withstand attacks from monster with low speed.
Did my strategy worked
The first few rounds in the battle looks like I would barely make it to the final round but my tank and second line monster did great holding up the battle to the final round my REGAL PERYTON did champion this battle with it high speed resistance and magic reflection sure my strategy did work out.
Battle arena
My opponent did quite great they came up with multiple sneak attackers which means my backline monster will not be making it out of the battle although their frontline was a bit weak this gave me upper chance to quickly evade my opponent monster from the front making them more vulnerable with my magic monsters.
Round 1 Round one went as planned all attacks and damage goes to my taunt monster as it took all the damage surviving the first round with only one health stat left for the next round while my other monsters were attacking my opponent lineup.
Round 2 At the end of second round my taunt and two other monsters were out of the arena leaving me with little chance of winning the battle.
Round 3 It was 2 against 4 but splinterland isn't a game of just number but strategy my tank and second line monster are causing more damage than expected.
Round 4 My opponent shield repair monster is out of the way at this round leaving me with 3 sneak attackers to deal with in the subsequent rounds.
Round 5 My opponent sneak attackers with high slashing power of 5 was eliminated at this round leaving my opponent with two more sneak monster it now two against two.
Round 6,7 Seems there is no escaping route for my opponent as the battle line is drawn and victory is certain for me with only two low health stat monsters left with my opponent.
Below is the battle link for this battle ruleset.
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All Images used for this post are from Splinterlands website and community with some editing from Canva
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