Secret battle mage challenge: Aimless

This week's ruleset Aimless gives all lineup monsters scatter shots ability to randomly attack opponent lineup monster, range and magic monster are likely most effective in this ruleset as they can attack opponent lineup monster from any position.

Scatter shots ability have their limitations when it comes to attacking an opponent lineup monster as they randomly aim on their attacks although with their ability to attack both backline and frontline monster makes their ability unique melee attacking monsters from tank position do not use the scatter shot ability to randomly attack lineup monster they only focus on attacking a tank this is why good tank with speed are very important in this ruleset, interestingly for this ruleset camouflage monster can be targeted by scatter shot ability monsters.

This ruleset does not have much restrictions on monster use as both abilities monsters can be used in this ruleset melee, magic range, thorn and more abilities monsters can be used to counter opponent strategy

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For this ruleset I used double summoners to beat my opponent strategy combining water and life monster against my opponent with fire element monster below is the battle link for this ruleset.

Battle link

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Battle ruleset

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For this battle ruleset Aimless all lineup monsters have scatter shot ability which gives all lineup monsters ability to randomly attack opponent monsters from any position with exception of tank which can only attack frontline monster, camouflage ability monsters can also be attacked using this ability combining range and magic monster can be an additional advantage in this ruleset as they can easily be use to randomly attack opponent monsters from any position.

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Battle detail

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For this battle ruleset 99 mana cost cap was given for each player to choose their lineup monster for this ruleset I used combine summoners to take out my opponent using water and life element monster my opponent came up with fire element monsters for their battle lineup.

With my good monster lineup combo my opponent couldn't stand the chance against my monsters they are are very formidable for my opponent to stand in the arena.

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Battle lineup

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DRYBORN BARBARIAN my first lineup monster as tank DRYBORN BARBARIAN a life element monster with it enrage ability which gets triggered anytime an opponent monster attacks it with it speed and high slashing attacking power it can take out an opponent lineup monster with just few strikes.

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SHIELDBEARER my next lineup monster is a taunt ability monster with it shield and good health it can withstand multiple damage from opponents it can only attack from frontline position although for this ruleset it will serve as a bait.

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DJiNN OSHANNUS my first two lineup monsters are from life element summoners my third line monster is from water element DJiNN OSHANNUS is a void monster ability monster with can easily counter magic attack it has good chance of evading an opponent magic monsters.

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AXEMASTER another water element monster a range attacking monster it has double attacking ability it can attack an opponent tank with it high speed and attacking power.

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PELACOR ARBALEST another double attacking ability monster from life element a range attacking monster although it has low health stat it can be used to easily eliminate opponent lineup monster it as well attack an opponent tank.

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WAR PEGASUS my last lineup monster from life element it ability is using it range attack to scatter an opponent frontline monster shield.

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My strategy

For this strategy I used three life element monster and three water element monster my double summoner combo element monster collection makes my strategy very hard to predict my opponent did not see it coming.

First my double attacking ability monster one from water element and the other from life element are directly attacking my opponent tank this will give my opponent tank slim chance of surviving the battle arena my water element void monster will also be attacking my opponent tank as well as my backline monster with it shield shattering ability.

It quite simply and straightforward my strategy are different planned to focus on quickly eliminating my opponent tanks although it's a scatter shots ruleset my strategy did workout.

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Battle arena

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The battle lasted five rounds although each player came up with good health and shield monster as their tank the battle duration ended quickly than expected as both sides lineup monsters are very formidable my opponent came up with sneak and opportunity monsters while my frontline are more of range monsters my opponent where well prepared but my strategy was more than theirs.

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Round 1 it's a battle of six against six so this round my taunt monster and tank took all the damage while my opponent monsters got random attacks from my lineup monster for this round no monster was eliminated.

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Round 2 the battle is now out of hands two monsters from my opponent lineup are eliminated while on my side two monster are also eliminated that makes it even.

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Round 3 at the end of round three my tank got eliminated it's now three against two my opponent are beginning to test defeat not sure they will survive the battle heat.

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Round 4 all my water element monster are intact in the battle arena although they have sustained some damage my opponent is only left with two monster.

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Round 5 it's now three against one one more strike and my opponent last man standing will be out of the battle arena.

Battle link

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All Images used for this post are from Splinterlands website and community with some editing from Canva

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